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Irrlicht 1.5.1 offers support for Range Fog in OpenGL

The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. The latest release offers many bug fixes and a few new features including range fog in OpenGL, and COLLADA file loading.

Sep 14, 2009 | Read article... | Permalink

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