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InstantReality Framework beta4 using OpenGL and X3D released

The instantReality Framework is a VR/AR system which uses a superset of X3D ( from Web3D ) as application description language to ease the development process. It supports a wide number of different devices and clustering utilizing OpenSG and OpenGL for rendering. It supports the full X3D ISO standard, GLSL shader and ECMAScript. External interfaces are available for JAVA and .NET programmers. The whole system is available on Windows, Mac and Linux. beta4 simplifies the cluster setup and brings various improvements to the automatic optimizer of static data and multitouch support for all virtual sensors.

Mar 10, 2008 | Read article... | Permalink

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