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How does an OpenGL specification get written and why use this process?

AMD’s Nick Haemel blogs about why OpenGL uses the extension process for adding new features. Simplified version: a new feature goes from Idea—> Vendor/ARB Extension—> Core OpenGL Specification, assuming hardware is capable. Extensions are proof-concept that lead to a core specification that is more stable and predictable.

Mar 16, 2009 | Read article... | Permalink

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