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H3D open source OpenGL API based scenegraph API for touch-enabled applications adds support for Open

H3D API is an open source C++ implementation of the X3D standard (the successor to VRML) for the development of haptic (touch-enabled) applications. It uses the OpenGL API for rendering and supports all common OpenGL stereo rendering modes. The new v1.3 adds supports for the OpenGL Shading Language and Cg, as well as environment mapping.

Nov 22, 2005 | Read article... | Permalink

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