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Graphic Remedy releases gDEBugger 5.3 with OpenGL 3.1 support

Graphic Remedy is proud to announce the release of gDEBugger Version 5.3 for Windows, Linux, Mac OS X and iPhone. Version 5.3 introduces the long awaited for support for Windows and Mac 64-bit as well as support for Snow Leopard (Mac OS 10.6), enabling users to enjoy gDEBugger’s capabilities over 64 bit platforms. The new version also offers full support for OpenGL 3.1, including texture buffer objects, primitive restart and GLSL 1.30 and 1.40. Also included in this version is full support for the GL_EXT_direct_state_access extension. gDEBugger product line is the leading real-time OpenGL and OpenGL ES debugger, profiler and graphic memory analyzer. gDEBugger traces the application’s activity on top of OpenGL API. It enables programmers to see what is happening within the graphic system implementation to find bugs, optimize applications’ render performance and graphic memory consumption.

Oct 05, 2009 | Read article... | Permalink

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