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GPUBench benchmarking of programmable graphics hardware for OpenGL API shader programs

GPUBench is a benchmark suite designed to analyze the performance of programmable graphics processors in areas of particular importance to general purpose computation. Included in the suite are tests that rigorously exercise a system’s GPU, determining statistics such as memory input/output bandwidth to floating point buffers, texture cache bandwidth, data download and readback rates, instruction throughput, and instruction precision. Information included in GPUBench reports is useful in accurately estimating the performance of OpenGL shader programs as well as determining if a particular GPU is a viable target platform for a particular computation.

Oct 06, 2004 | Read article... | Permalink

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