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GLOBE_3D real-time 3D engine written in Ada using the OpenGL API for rendering

GLOBE_3D is a free, open-source, real-time 3D Engine written in Ada, based on the OpenGL API. It supports transparency, real-time rendering, portal rendering, full eye movements and rotations, VRML compiler, 3ds Max scene exporter and extruded surface generator.

Jun 22, 2006 | Read article... | Permalink

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