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GLC_Lib 2.2 Alpha 2 out (Graphic library class on OpenGL API)

GLC_lib is a C++ library for high performance 3D application based on OpenGL and QT4 GUI.

  • Built in 3D view manipulator (Track Ball, rotate table).
  • Designed to add user 3D view manipulator.
  • Provided 3D primitive (Point, Circle, Line, Polyline, Mesh, Box, Cylinder, Rectangle).
  • Designed to add user 3D prilmitive.
  • 3D format supported : o Collada V1.4 o 3DXML ASCII V3 and V4 o OBJ o 3DS o STL (ASCII and binary) o OFF and COFF
  • Material texturing with image file format supported by QT4.
  • Basic Shader support (GLSL). * Scene Graph with the support of Reference, Instance and Occurrence.
  • Non Convex polygon partitioning.
  • Static Level of detail support.
  • Pixel culling support.
  • Possibility to cache 3DXML in binary to speed up loading time.

Jan 18, 2010 | Read article... | Permalink

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