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GLC_Lib 2.1.0 released—a graphic library class based on the OpenGL API

GLC_lib is a C++ library for high performance 3D application based on OpenGL and QT4 GUI. More over, GLC_lib 2.0 aimed to handle very large DMU (Digital mockup) to create fast free OpenGL multi platform 3D viewers. Optimizations used in this version : Pixel Culling, Frustum Culling (With fast OpenGL plane extraction), Level of detail. Some new Features : Enhance GLSL shading support, Add the possibility to render a cloud of points…

Mar 08, 2011 | Read article... | Permalink

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