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GL Mathematics math tools based on the OpenGL Shading Language

The GL Mathematics (GLM) mathematics library provides mathematics tools based on OpenGL Shading Language specification. GLM support OpenGL Shading Language vectors and matrix types and almost all OpenGL Shading Language functions are available. The project is platform independentand has been tested under Visual C++ 7.1, MinGW and GCC.

Feb 23, 2005 | Read article... | Permalink

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