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Game Programming in C++: Start to Finish

Sear is a 3D client for networked roleplaying games based on WorldForge protocols and technology. Built using a custom 3D engine using the OpenGL API, it features cal3d character animation, an advanced skydome, Mercator-based terrain, and support for a variety of model formats. The new v 0.6.1 adds GUI enhancements.

Feb 06, 2006 | Read article... | Permalink

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