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Faogen uses OpenGL API and OpenGL Shading Language to generate ambient occlusion on GPU

Category: ApplicationsComments

Jan 03, 2006

Faogen (Fast Ambient Occlusion Generator) uses your video card GPU to compute ambient occlusion faster than any CPU-based approach. It uses hardware shadow mapping, floating-point render targets and the OpenGL Shading Language to compute ambient occlusion data. Includes tutorial and trial demo.

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