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Dual-paraboloid omnidirectional shadow mapping demo using Flexion OpenGL API-based engine

Flexion Engine is a real-time OpenGL API-based 3D graphics rendering engine for next-generation GPUs. The new technology demo demonstrates the Dynamic Dual-Paraboloid Omnidirectional Soft Shadow Mapping. This technique enables to do omnidirectional-shadowing using only two shadow maps.

Jan 04, 2005 | Read article... | Permalink

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