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DropTeam v1.0 uses the OpenGL Shading Language for “realistic” Sci-Fi tactical combat

new graphic

DropTeam is a multiplayer capable, real-time, tactical simulation of armored ground combat in the far future. You’ll battle for control of objectives on a broad variety of planets ranging from verdant Earth-like worlds to desolate, radioactive wastelands. It simulates real-world physics, ballistics, damage and more!  It uses the OpenGL Shading Language for advanced graphics effects that literally weren’t possible a year ago with little to no performance impact such as rippling water and blowing foliage. It offers a highly extensible, open architecture makes the game easy to modify, even by non-programmers.

Jun 07, 2006 | Read article... | Permalink

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