The version 0.9.8 of the free open-source, cross-platform 3D application framework PixelLight has been released. It’s been one year since the first public release and nearly 9 years since development start on September 16, 2002. The technology is using OpenGL as well as GLSL within it’s primary renderer. Applications, including their life cycle, are now controlled by frontends. The SDK includes four frontends: One for PixelLight’s own GUI system, a lightweight native OS frontend, one for the UI framework Qt and a null frontend without any GUI involved used for example when only rendering into background buffers.
Aug 24, 2011 | Category: Developers •