OpenGL News Archives
Mar 09, 2010
Steam’s Source engine – which powers all of Valve’s games – has been overhauled to carry OpenGL so that the Bellevue-based studio can now provide Mac owners with native versions of hit properties such as Half-Life. “The inclusion of WebKit into Steam, and of OpenGL into Source gives us a lot of flexibility in how we move these technologies forward. We are treating the Mac as a tier-1 platform so all of our future games will release simultaneously on Windows, Mac, and the Xbox 360” said John Cook, Director of Steam Development.