The next hands-on OpenGL tutorial in Sãu Paulo Brazil is now accepting signups. A date will be set once enough participants have signed up. This one day event is targeted at developers who have an interest in learning OpenGL to create 3D applications. Knowledge of C and an understanding of the concept of vectors, matrices and analytic geometry is required. Early signups receive up to 25% off.
Jun 22, 2010 | Category: Developers •