The Unofficial OpenGL SDK has its 0.3 release. The SDK includes components necessary for creating cross-platform OpenGL applications. It includes the following components:
- GLFW/FreeGLUT: for creating OpenGL windows.
- GLM: for vector and matrix math.
- Load: for loading OpenGL function pointers.
- Image: for loading images into textures
All of the components use the same cross-platform build system, to make compiling and linking to those libraries easier. The download package is available.
Sep 27, 2011 | Category: Developers •