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Universal 3D Chess is using OpenGL

U3DC is a chinese chess editor (Go, Weichi, Baduk), it’s using OpenGL to display games and FBO with multisample for offscreen rendering to create videos in real time. A technology called Massive rendering used to display a large amount of games at the same time was optimised with GL_ARB_vertex_buffer_object. The number of object displayed at the same time could reach a few hundred of thousands with a good frame rate.

Dec 16, 2008 | Category: Applications


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