Unigine cross-platform OpenGL API-based graphics engine adds Precomputed Radiance Transfer lighting

Unigine is a cross-platform (Win32/Linux) OpenGL API-based graphics / physics engine for games and VR. The new v0.33 introduces Precomputed Radiance Transfer lighting, bytecode compiler speedup and GUI improvements including Unicode support.

Oct 10, 2005 | Category: Developers

Comments

<< Back to main

 
Column Footer