The last part of this series about OpenGL and OpenGL ES on DB-Interactively blog. The other tutorials came with a sample project to iPhone/iPad and covered the most important concepts of OpenGL. This last tutorial comes with a lot of informations about how to make 2D applications using OpenGL. As well, this tutorial brings:
- PVRTC and textures
Everyone is invited to tweet additional tutorial ideas to the author.
May 11, 2011 | Category: Developers •