Shallows is an opensource (GPL) C++ library designed to make GPGPU programming easier and safer. The goal is to reduce the time spent on writing and debugging OpenGL API-related C/C++ code, so the developers of GPGPU applications can concentrate on implementing the algorithms instead. GPGPU applications are all about performance, the overhead by using shallows is therefore kept low. In contrast to Brook and Sh the Shallows library is familiar to an experienced OpenGL developers mental view of the GPU pipeline, while at the same time checking for errors and minimize the number of codelines necessary for common GPGPU tasks.
Sep 26, 2005 | Category: Developers •