ShaderToyMark is an OpenGL 2 benchmark based on hefty pixel shaders written by demomakers. ShaderToyMark is an application built with the GeeXlab demotool. This new version of ShaderToyMark fixes some mulithreading bugs and brings a better multi-GPU support (SLI and CrossFire). ShaderToyMark is perfect to benchmark the raw power compute of modern GPUs.
Dec 10, 2010 | Category: Developers •