Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Loading

 

Scenome 1.0 uses the OpenGL API to create wide-area, multi-resolution terrains

Scenome 1.0 is an OpenGL API-based modeling software for creating wide-area, multi-resolution terrain databases using parametric modeling techniques that speed construction and simplify the revision process. Features such as a directed acyclic graph scene structure, parametric polygon modeling, a customizable user interface, scripting, and a c++ API,  Pre-release documentation, a gallery of current and future images, and technical specifications are available.

Jan 24, 2006 | Category: Applications

Comments

<< Back to main

 
Column Footer