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Remo 3D v1.4 adds support for geometry simplification and shaders

Remo 3D is an OpenGL API-based 3D modeler with OpenFlight support for real-time visualization. The new v1.4 adds a new tool for geometry simplification, new palettes for texture mappings, shaders and light points, as well as support for exporting to the OBJ file format. The full list of new features and improvements can be found in the release notes on our website.

Dec 17, 2007 | Category: Applications

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