Raytracing quaternion julia sets on the GPU using the OpenGL API

This article describes raytracing quaternion julia sets on the GPU, which is rendered via the OpenGL API. The project takes advantage of the floating point power of recent GPUs to quickly visualize quaternion Julia sets. The pictures shown in the article were ray traced in less than a second on a pair of GeForce 7800 GTX graphics cards running in SLI. The article discusses what quaternion Julia sets are and how they are rendered on the GPU.

Nov 08, 2005 | Category: Developers

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