Part of the Khronos Group

 

particleIllusion 3.0 uses the OpenGL API for particle effects on Win and Mac

particleIllusion is a standalone particle effects application that is easy to use, fast, and powerful. The v3.0, now for Mac OS X & Windows adds forces (e.g. wind), Super emitters - emitters that emit other emitters, new color options and rndering engine enhancements including high-quality motion blur, field rendering, and improved alpha channel creation. It uses OpenGL API-based hardware acceleration for real-time (or near real-time) preview of most effects and ultra-fast rendering of final output.

Jul 26, 2005 | Category: Applications

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