The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers


Particle System using Transform Feedback tutorial published

This is the 28th installment in a series dedicated to promote OpenGL development on Linux with a focus on OpenGL 3.3 and beyond. The tutorial explains how to implement a particle system using the new feature of transform feedback in OpenGL 3.x.

Aug 29, 2011 | Category: Developers


<< Back to main