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Outerra tech demo renders real-sized planet Earth using OpenGL 3.3

Outerra released alpha technology demo of its 3D world engine in development, that is using OpenGL to render real-sized planet Earth in real time, seamlessly from space down to the ground level views. The demo uses real world data to render accurate topology of planet Earth, while also dynamically refining the data using procedural fractal-based algorithms that provide high ground-level detail. Outerra engine runs on OpenGL 3.3 and requires recent graphics drivers.

Mar 03, 2012 | Category: DevelopersApplications

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