OpenWorlds OpenGL API-based 3D simulation engine for sale

After 8 years of providing developer products for the OpenGL API 3D simulation community, OpenWorlds Inc. has announced it is seeking a
company or organization to acquire the source code and IP rights to its
OpenWorlds’ OpenGL API-based 3D simulation engine. It provides an X3D network 3D rendering engine which supports real-time shadows, mirrors, reflection mapping, movie textures, speech synthesis, and bump mapping.

Aug 04, 2004 | Category: Developers

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