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OpenSG v1.4.0 scenegraph adds support for the OpenGL Shading Language

OpenSG is a scenegraph system for realtime rendering. Besides good performance our goals easy multithreading support, portability, and a very extendable system. V1.4.0 adds support for the OpenGL Shading Language, a new Starter Guide, non power-of-two textures, texture LOD control, SGIS_generate_mipmap support and more

Nov 25, 2004 | Category: Developers

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