OpenSceneGraph v1.1 adds peformance improvements, full OpenGL Shading Language support and new format loaders
OpenSceneGraph is an open-source graphics library with OpenGL 2.0 and OpenGL Shading Language support. The new v1.1 adds improved support for multi-threaded, multi-pipe applications, support for OpenGL Shading Language uniform arrays, new precipitation particle effects that leverage the OpenGL Shading Language to provide high performance and high image quality rendering of rain and snow effects, an OpenFlight v16.1 loader with OpenGL Shading Language support, new TerraPage 2.2 and Quake3 loaders, outline and drop shadow support for osgText, and more. Available on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris and FreeBSD operating systems.
Jul 21, 2006 | Category: Developers •