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OpenSceneGraph 2.8 with OpenGL draw instanced extension support

OpenSceneGraph 2.8 was recently released. Written entirely in Standard C++ and built upon OpenGL, OpenSceneGraph is the industry’s leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. Along with many updates this version sees OpenGL “draw instanced” extension support and improved COLLADA support.

Feb 18, 2009 | Category: Developers

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