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OpenGL Shading Language “GLSL Tutorial” adds a Texturing section with a glow in the dark effect

The GLSL tutorial, a growing body of OpenGL Shading Language turorials, has been updated to include texturing shaders. It covers the basics from simple texturing, multitexturing, and concludes with a glow in the dark effect where texturing is performed conditionally based on lighting.

Mar 21, 2005 | Category: Developers


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