Part of the Khronos Group

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers



OpenGL Pipeline Newsletter Vol 3 covers Long Peak, the SDK, Vista and more

new graphic

The third edition of OpenGL Pipeline, the quarterly newsletter covering all things the OpenGL standards body has “in the pipeline”, covers a bunch of exciting news and tips: from updates about OpenGL “Longs Peak”  to a first glimpse of the new OpenGL 2.1 SDK to OpenGL running on Vista.

Topics in this issue include:

  • Climbing OpenGL Longs Peak – An OpenGL ARB Progress Update
  • Polygons In Your Pocket: Introducing OpenGL ES
  • A First Glimpse at the OpenGL SDK
  • Using the Longs Peak Object Model
  • ARB Next Gen TSG Update
  • GLSL: Center or Centroid? (Or When Shaders Attack!)
  • OpenGL and Windows Vista
  • Optimize Your Application Performance

Feb 23, 2007 | Category: General


<< Back to main

Column Footer