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OpenGL API Shader Designer V1.5.5 enhances perlin noise generator plugin

The OpenGL API-based Shader Designer is an IDE for developing fragment and vertex shaders in the OpenGL shading language. The latest update v1.5.5 enhances the 3D Texture Noise plugin performance and application stability. It also includes an interactive AVI export feature, letting you choose the resolution, fps, codec, and the usual mesh manipulation.

Aug 05, 2004 | Category: Developers

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