Part of the Khronos Group

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers



OpenGL API-based Luxina game engine v0.95 enhances normal mapping and support Cg 1.5

The new v0.95 of the OpenGL API-based Luxina, Lua-scriptable game engine adds improvements to normal-mapping,  use of Cg 1.5, and the resource viewer can serve as front-end to the file convertor. The engine comes with full documentation and is free for non-commercial use.

Nov 27, 2006 | Category: Developers


<< Back to main

Column Footer