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Omega Core 3D real time game engine moves to OpenGL 2.0

Omega Core 3D is a real-time extensible 3D game engine being used to develop the MMMORPG Caeron 3000. The code base is moving from Direct3D to OpenGL 2.0 (including the OpenGL Shading Language) in order to support cross platform portability, as well as embedded platforms.

Jan 03, 2005 | Category: Developers


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