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NVIDIA Shader Debugger released

NVIDIA is proud to announce the release of the Shader Debugger, a full-featured pixel shader debugger for OpenGL that allows shaders to be debugged just like CPU code. The Shader Debugger offers: Cross-Language, Cross-API Support o Microsoft DirectX 9 & 10 (HLSL) / OpenGL (CgFX & COLLADA FX Cg); Debugger Run Control / Single Step, Run to Cursor, Run to Bookmark; Variable Inspection / View Globals, Parameters, and Local Variables / Technique, Pass, and Function selection / Watch Expressions; Visual Debugging / Value Visualization (Map variables to colors) / Conditional Pixel Kill. You can find out more about the Shader Debugger at www.shaderdebugger.com.

Aug 05, 2008 | Category: Applications

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