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NVIDIA launches Nsight Visual Studio Edition 3.0 with OpenGL debugging support

The NVIDIA Developer Tools team is proud to announce the final release of NVIDIA® Nsight Development Platform, Visual Studio Edition 3.0, an application development platform for heterogeneous systems. This new release officially supports OpenGL frame debugging and profiling, GLSL GPU shader debugging, local single GPU shader debugging, the new Kepler GK110 architecture found in Tesla K20 & GeForce GTX TITAN, and CUDA 5.0. This release requires NVIDIA Display Driver Release 319 or newer.

May 16, 2013 | Category: DevelopersApplications

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