The NeoAxis Group has releases a new version of it’s NeoAxis Game Engine. The new features are among others support for 3Dc texture format, automatic generation of True Type fonts, better Stencil Shadows and an update for the web player to version 1.2. Additionally the exporters are enhanced and now support blending skeletal and morph animation. For the next release the team plans to release MaxOSX support and implementation of parallel split shadow maps.
Apr 27, 2010 | Category: Applications •