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The Industry's Foundation for High Performance Graphics

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New OpenGL Graphics And Physics Framework tutorial update

New tutorials are available online for our OpenGL Graphics And Physics Framework (LGPL Licence). The new tutorials cover the following topics:

  • Particle Rendering using Texture Array Objects
  • Geometry Instancing using Texture Array Objects
  • Terrain Generation (scripted)
  • Terrain Rendering using Texture Buffer Objects (terrain tile instance data, vertex normals, height values, texture ids, splatting values) and Texture Array Objects.

Jul 25, 2011 | Category: Developers


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