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NeoAxis game engine and toolkit v0.3 supports OpenGL Shading Language

NeoAxis Engine is a game engine and toolkit using C# and the .Net platform, designed for the creation of game titles for all genres, as well as 3D Visualization and Virtual Reality projects. It uses the OGRE render library with support for vertex and fragment programs and the OpenGL Shading Language.

Nov 03, 2006 | Category:

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