myOS miniature OpenGL development system enables OpenGL API coding on a stripped down Linux without X
myOS is a minimalistic OpenGL capable GNU/Linux based system without X. It is a bare bones Linux system, stripped of everything but the files necessary to compile and run OpenGL/C code. It has a simplified directory structure and a cleaned-up internal cross referencing. It starts up with only a single script. Linux kernel is 2.6.20, compiled with only essential drivers.
Mar 22, 2007 | Category: Developers •