Part of the Khronos Group

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers


myOS miniature OpenGL development system enables OpenGL API coding on a stripped down Linux without X

myOS is a minimalistic OpenGL capable GNU/Linux based system without X. It is a bare bones Linux system, stripped of everything but the files necessary to compile and run OpenGL/C code. It has a simplified directory structure and a cleaned-up internal cross referencing. It starts up with only a single script.  Linux kernel is 2.6.20, compiled with only essential drivers.

Mar 22, 2007 | Category: Developers


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