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The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers



myOS miniature OpenGL development system enables OpenGL API coding on a stripped down Linux without X

myOS is a minimalistic OpenGL capable GNU/Linux based system without X. It is a bare bones Linux system, stripped of everything but the files necessary to compile and run OpenGL/C code. It has a simplified directory structure and a cleaned-up internal cross referencing. It starts up with only a single script.  Linux kernel is 2.6.20, compiled with only essential drivers.

Mar 22, 2007 | Category: Developers


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