Part of the Khronos Group


Motorboat fury racing game use the OpenGL Shading Language for visual FX

Motorboat fury is a simple racing game using the OpenGL API for rendering and OpenAL for audio. It uses the OpenGL Shading Language for per-pixel lighting, animated sky, realistic water and HDR rendering. Join the testing team, play the game and help improving it’s quality.

May 29, 2006 | Category: Applications


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