Part of the Khronos Group

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers



Mistlands RPG adds OpenGL Shading Language shaders

Mistlands is an open source online RPG project uisng the OpenGL API-based Zerofps engine (also supports OpenAL, SDL, GLEE, Lua). The new Milestone 4 features adds support for OpenGL Shading Language shaders, a new lighting system, environmental effects, and engine optimizations. It also features combat, spellcasting, shopping, and player leveling.

Jul 14, 2005 | Category: Applications


<< Back to main

Column Footer