Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Loading

 

Luxinia LUA scriptable game engine uses OpenGL API for rendering

Luxinia is a highly scriptable game engine using LUA. It supports scriptable particles, shaders, ODE-based physics, skeletal animation and more. It requires a minimum of OpenGL 1.3-savvy hardware however it can take advantage of Vertex and Fragment Programs for advanced shading.

Dec 02, 2005 | Category: Developers

Comments

<< Back to main

 
Column Footer