The Linderdaum Engine is an open source purely object-oriented 3D gaming engine written in C++. It uses OpenGL 2.1 and GLSL and has a lot of modern features which can be found in high-end commercial 3D engines. This release brings a lot of major rendering improvements like scene graph nodes sorting, chainable postprocessing effects, NVPM API usage and so on. Also a preview of built-in game editor is available.
Oct 02, 2007 | Category: Developers •