Version 0.6.04 of the Linderdaum Engine SDK has been released. Lidnerdaum Engine is an open source purely object-oriented 3D gaming engine for Microsoft Windows and Google Android. It is based on OpenGL 3/4 and OpenGL ES 2. New version brings in the support of GLSL tesselation programs, mesh skinning on Android platform and deferred rendering. Now our OpenGL ES 2 renderer works with Mali 400 mobile GPUs.
Jan 04, 2012 | Category: Developers •