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Lightwave 3D v8.2 OpenGL API-based animator adds new UV mapping and fixes

LightWave 3D OpenGL API-based animation software v8.2 (Mac and Win32) adds a redesigned easier-to-use UV engine for the modeler and layout, new anti-aliasing technologies (Pixel Lattice Deformation) in the renderer core, new options for image reconstruction filters and many bug fixes/stabalizations.

Jan 20, 2005 | Category: Applications

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